Title: Battle Dome
Bad Bird Studios
Release Date: 8 Jun, 2017
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TL;DR Guys, don't be stupid. Drop what you are doing, buy, download, and play this game right now.
So I just finished playing this game for about an hour. The only reason why I had to stop was because I ran into my wall trying to get away from another player. I have been playing the Vive since mid-April. I have played over 30 VR games. NEVER have I felt so much immersion that I completely forgot my surrondings to that degree.
On that note, make sure to not have your chaperone set to "developer."
The teleportation in this game is timed so that you cannot simply spam it around the courses. In fact, when and where to teleport is part of the strategy. The brilliant part of this game is that every time you teleport you make a "pew" sound. This is like the foot falls of COD or Overwatch.
The shooting mechanics are superb and well-balanced. The sniper rifle is challenging but it works well if you have a steady hand (which I don't and you can't just push the shift key).
The voice chat is well done. The environments are amazing in terms of transporting you to another reality.
This is one of the best VR games out there. In my opinion, it is better than Hover Junkers...and that is saying a lot.. Played the "zero g"map, the enemies base is down. it really works...
10\/10 would enders game again. game is dead. It's very immersive and extremely fun if your team works together, but my biggest issue is the ability for either team to dominate 100%, once you get the correct positions you cannot be taken down due to the teleport mechanic. You just camp at certain key locations like ramps where you can only be shot from one position and then spam that place while your team behind you takes down the core.
It's extremely unpolished for that price, I'd buy it for 5\u20ac but the map design really needs some work.. If you have a Vive, this is a must own game. Don't let the graphics fool you, when you put the Vive on you don't even notice. PvP in a first person shooter is way cooler than I could have imagined. The community is great, everyone is very friendly. The Dev is super fast and responsive on the discussion board and actively updating the game. Even in Early Access this title feels like a complete game. Dodging and using cover in VR is about the coolest thing I've done in a long time.
Teleportion is done right. The guns feel great. Everything feels very well balanced. From someone playing in S Korea lag is usually a problem, but I didn't even feel it in this game. Very well put together!
This will be the best 15 bucks you spend on your Vive.
here's a little gameplay footage of me getting rekt
www.youtube.com\/watch?v=49QQJsKxvjk\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=49QQJsKxvjk<\/a>. And just like that, a genre is born.. This was a really promising early release VR shooter , unique to VR and a brilliant experience.
Now, for one reason or another, be it the lack of uptake on VR, or the dev just splicing this in too many different directions, it's not worth the time today :(
Simply, no one is on it, and the game is horrendously unbalanced for non vr \/ vr.
A real shame, because this set the VR world on fire in the early days.. Just had the time of my life playing Battle Dome with 3 others in an impromptu match. It's Laser Tag on steroids!!
My adrenaline level was through the roof, to the point where it was genuinely hard to teleport around, due to my hands shaking so much.
If I had one request from the developer, it would be for some kind of "stick" to the tiles for the teleport aiming. It would be easier to move around that way.
The shooting feels fantastic (love that handgun. Seriously... it's a thing of beauty!) and the paint mechanic is a fantastic solution to the teleportation relevance and immersion. It adds a solid tactical aspect to the game, in that you have to work towards the areas you want, while protecting yourself from your enemy's paint. The shield, something you can have in lieu of the paint gun, is also a great addition, although I do believe my gun being shot leads to me being hit, which both sucks to find out the hard way, but also makes sense from a "don't just crouch behind the shield" balancing perspective.
Sadly, for me, I was adjusting my stance when I kicked a wire and shut down my PC (stupid floppy wall sockets... a trip to Home Depot will solve you!). I've also reached my time limit without sharing, so I'm writing this while watching the wholesale slaughter of a hundred sturdy black stickmen in The Lab.
AAA+++ for the game. I honestly can't recommend it enough. The graphics certainly seem to be a WIP, although the guns are cool and distinctive as-is. The graphics honestly don't matter at all compared to the gameplay though!
Battle Dome is without a doubt the best example of immersive gameplay I've seen to date for the Vive. The ability to pop right up behind an enemy and execute him Boondock Saints style is indescribable!!
I will absolutely be back to play more!. I just bought this game because it was reccomended to me as an online multiplayer. There's not a single person online. refund please.
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