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Legend Of Miro Ativador Download


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About This Game



The story puts you in James Sullivan's


Title: Legend of Miro
Genre: Adventure, Indie, RPG
Developer:
VisualPath, IndieVision Studio
Publisher:
VisualPath
Release Date: 22 Aug, 2016


Minimum:

  • OS: Windows 7, Windows 8, Windows 10
  • Processor: 2.0 GHz Dual Core or better
  • Memory: 2 GB RAM


    English



    legend of miro let's play. legend of miro. legend of miro let's play. legend of miro


    i love the game.has nice quests and the story thill now is good, i can w8 to see the rest of it. the sounds are nice, the willage is beautiful, all in all, i like it so much.. I've been following this game and liked the promises of the creator. And as I began the game, it seemed promising. However, the problems showed up almost immediately. The controls are rough, which is fine: it's an indie game. There is no initial hint of what to do (it took me almost 10 minutes to figure out where to complete the obvious first objective.) This is fine: the creator made no bones about not holding hands. But the problem I have is twofold. First, the existance of minigames for fishing, farming, etc. lead me to believe this is more of an open-world RPG. That was MY fault, as I realized after rereading the shop description. This is far more of an eastern linear RPG from what I saw. What's not my fault is the existance of so many rough edges, blantantly missed bugs, and a main quest that actually broke my save file. The game feels like a beta or Early Access game, but is claimed to be release ready. I know things can be patched, but when the main quest can break by picking a very clearly offered dialogue option, I do not feel it is fair to call the game complete. I hope the creator can fix this. The minigames are a breath of fresh air in the genre, and I think there might be a good story behind it. I just don't have time to help QA the game.. The game is decent, with a pretty good story. It really brings up memories regarding retro games. It looks like the devs tried to make it different than the RPG Maker games by adding several different features like the fighting, mining and woodcutting. The con of the game is the fact that you have to walk a loooooot. I will give it a Thumbs up for the moment. Will se how the story evolves as I progress.. The game is decent, with a pretty good story. It really brings up memories regarding retro games. It looks like the devs tried to make it different than the RPG Maker games by adding several different features like the fighting, mining and woodcutting. The con of the game is the fact that you have to walk a loooooot. I will give it a Thumbs up for the moment. Will se how the story evolves as I progress.. I've been following this game and liked the promises of the creator. And as I began the game, it seemed promising. However, the problems showed up almost immediately. The controls are rough, which is fine: it's an indie game. There is no initial hint of what to do (it took me almost 10 minutes to figure out where to complete the obvious first objective.) This is fine: the creator made no bones about not holding hands. But the problem I have is twofold. First, the existance of minigames for fishing, farming, etc. lead me to believe this is more of an open-world RPG. That was MY fault, as I realized after rereading the shop description. This is far more of an eastern linear RPG from what I saw. What's not my fault is the existance of so many rough edges, blantantly missed bugs, and a main quest that actually broke my save file. The game feels like a beta or Early Access game, but is claimed to be release ready. I know things can be patched, but when the main quest can break by picking a very clearly offered dialogue option, I do not feel it is fair to call the game complete. I hope the creator can fix this. The minigames are a breath of fresh air in the genre, and I think there might be a good story behind it. I just don't have time to help QA the game.. The pictures and the video looked interesting enough for me to buy this game, even though the game description is kinda awkward. I mean, a story that will show me what's important in life? Well, we will see. You begin the game in a house, with obviously no memory and.no clue what to do. As you can see in my video, the start is kinda rough because you have no directions or whatsoever. https://youtu.be/okYHxzVEr20 Even with the weird beginning, I'll continue to play this game because I'm curious what will happen. The graphics are okay, I guess it was build with RPG Maker and the sound is fitting.. I would have liked to see a bit more gameplay. The story is alright, but a sprint movement function would have been greatly appreciated.. i love the game.has nice quests and the story thill now is good, i can w8 to see the rest of it. the sounds are nice, the willage is beautiful, all in all, i like it so much.



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