Genre: Action, Casual, Indie, Simulation
Release Date: 26 Oct, 2017
tengutana vr. tengutana steam. tengutana steam. tengutana vr
fine puzzle game, lot of gameplay for little money. NIce puzzle game. It's a little buggy at times. The UI is very rough. The ball (or soul of fallen warriors) disappears at times for no reason. However, a quick restart of the level fixes this issue.
You not only have to solve the puzzle, but you have to be precise in your cut. The angle of the cut will make a big difference. There's several twists that keep the gameplay from getting stale including going into giant form. And every now and then you'll be tossing shurikens or batting the soul ball with a piece of wood, just for a little break from the normal.
In the end, it's fun to cut down stuff with your Samurai sword. And when you don't get the cut right, you can go to town on the inanimate virtual objects. Rage quit by a thousand cuts.
Rating 6\/10. Funny and good looking puzzle game. Low effort, but still kind of fun.. Wow how this game has improved! When I first played it it was a cool concept but the the mechanics were still being worked on I guess and the puzzles weren't as good. But now the game is really optimized, the controls feel right, and the puzzles are challenging and it uses physics well. Plus for a VR game that runs well for the price it's a steal. A thumbs up from a Rift user.
a patch was released to address some minor bugs and performance updates.
There was a rare bug that caused the soul to be encapsulated in the ice even after it was cut.
Enjoy !. Patch v1.20:
Hello VR gamers,
* this patch is resolving issue with inability to get full rating on level 23.
* adding few minor performance improvements
Enjoy !. Patch v1.10:
We want the best experience for you and thus we had migrated the game to the most recent version of Unreal Engine.
Most noticable change is the performance boost that was gained by this change, that will lower the minimum VGA specs to GTX1060 , maybe even less.
* game was migrated to most recent unreal engine
* performance gain 5-15%
* lowered minimal specs to GTX1060
enjoy !. Patch v1.11:
patch v1.11 was just released, this is just a minor patch and it is a performance update for Oculus users utilizing the most recent engine patch. (4.18.1).
What's next ?
* You can expect support for Windows Mixed Reality headset in next major update. (v1.20)
* additional stuff in options menu (music, render quality settings, etc.)
. Windows Mixed Reality support:
Hello VR players !
Tengutana works with the new Microsoft Windows Mixed Reality headsets.
They are on the cheap side and provide a lot of fun for your buck.
It is hard to admit that even though Tengutana was designed for HTC Vive and Oculus Rift it looks stunning on the new WMR headsets which cost lot less than competition.
. Patch v1.01:
patch v1.01 was released, we are addressing issues and adding features.
In this patch we had addressed following issues :
* fixed issue when player height was set to 0
* adjusted main menu behaviour
* adjusted volume of ambient sounds for day/night cycle
* added torch fire sound. Patch v1.13:
this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round.
Also resolves issue with sizing.. Patch v1.04 + future plans:
The new v1.04 resolves issue with player sizing.
In some rare cases it was possible to get double height.
Issue was resolved for good, and now we are focusing on performance tweaking and the new FREE DLC.
Right now after the launch, we are focusing on solving immediate issues that were reported by the community or found by us.
In the near future we plan to migrate the whole project to the most recent Unreal Engine 4.18.
First tests indicated that there will be some noticable performance gain from 5-10% , that will make Tengutana playable also on lower specs than GTX1060, maybe even GTX970 !
. Patch v1.16:
Hi Tengutana players,
a patch was released to tackle the issues with difficulty of some levels.
Levels 23,26,30,39,41 were affected by the previous patch (the AMD VGA patch).
These levels were very hard or impossible to win in some scenarios.
Issue is now resolved.
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